Lucie Hartlova

creativelucie

The Wet Barrel

The Goal of the Wet Barrel

This barrel was created purely for practicing texture work in Adobe Substance 3D Painter. The goal was to achieve a wet, damp look. The modeling was done in Maya, with some additional sculpting in ZBrush.

Used Software

  • Maya
  • ZBrush
  • Adobe Substance 3D Painter
  • Unreal Engine

Render in Unreal Engine